How to make camera rotation unity?

Share on social media

In this article, We will look at how to make camera rotation unity which also works on touch devices like android and iPhones.

Many times we face issues while rotating the camera, Which works on PC or Unity Editor But does not on android devices.

You may have faced this kind of issue, So today in this article you are going to get your solution.

Camera rotation unity

camera rotation unity
camera rotation unity

Before starting, If you are looking for an asset to make camera rotation easy for mobile then take a look at Orbit Camera. If not then let’s continue with this article.

You may be wondering, Will this script work on touch devices like android?

Yes, of course, The script that I am going to share with you also works on touch devices.

Let’s take a look at the very simple script for it.

using UnityEngine;

public class CameraRotaion: MonoBehaviour

    private Vector3 firstpoint; 
    private Vector3 secondpoint;

    private float xAngle; 
    private float yAngle;
    private float xAngTemp;
    private float yAngTemp;

    // Booleans
    private bool isUpdatePosition = false;

    // Update is called once per frame
    void Update()
            isUpdatePosition = true;

            isUpdatePosition = false;

    private void OnStartTouch()
        firstpoint = Input.mousePosition;

        xAngTemp = xAngle;
        yAngTemp = yAngle;

    public void UpdatePosition()
        secondpoint = Input.mousePosition;

        xAngle = xAngTemp + (secondpoint.x - firstpoint.x) * 180.0f / Screen.width;
        yAngle = yAngTemp - (secondpoint.y - firstpoint.y) * 90.0f / Screen.height;

        transform.rotation = Quaternion.Euler(yAngle, xAngle, 0.0f);

This is the very simple script of camera rotation that works on any device as Android or PC builds in unity.

Note:– Both Input.GetMouseButtonDown and Input.GetMouseButtonUp works on touch devices.

Let’s breakdown the above script

  • Detect the Start Touch and End Touch using Input.GetMouseButtonDown and Input.GetMouseButtonUp.
  • Then we hold the previous angles in tempAngles to prevent the jerk issues in Touch devices while rotating the camera in unity.
  • Lastly, we assign the final angles that are, angle = last angle + currentRotateDetected
  • Finally, we assign these values to our transforms rotation.

This is how to make camera rotation unity, You can also limit or clamp the camera rotation if you want to.

Hope this article was helpful. Let me know In the comment section if you have any questions or queries.

Aakash Solanki
Aakash Solanki

I am a professional unity game developer. I have a passion for creating immersive gaming experiences. For me writing articles feels like giving back to the community we have learned from. My hobbies involve playing games and writing articles and sometimes I also create youtube videos.

Share on social media

Leave a Comment

Your email address will not be published. Required fields are marked *

Scroll to Top